AudioManager
7.6.6
Native Application Runtime Environment
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For compiling the source, you need to use git and the following packages:
Getting the source got works with following command
In order to build the project (out of source build), please follow these instructions on the commandline:
if you want to influence the build options, you can use ccmake for example (apt-get install ccmake)
You will get a menue that let's you select different options for the build. Compiling with a simple
after the script finished, you should have:
in order to install the AudioManager, you can do
package generation is supported via CPack. To build packages, you have to
if your version is above, you will get 4 packages (all binaries stripped) :
to create a tar.gz file of all sources (not including .git, build and bin folder,config files), you can do:
This will create the following package:
All packages will be placed in a folder called packages
First you need to get eclipse, for example by downloading it from http://www.eclipse.org/ use the C++ CDT version. Import the project with
File-> import project
Select "existing code as makefile project" and choose the root folder auf the AudioManager
In order to build with eclipse you need to tell eclipse where the makefile can be found:
In project properties enter as build command:
For debugging you need to modify debug configurations, choose the audiomanager as binary, the debugging should work.