#include <pcinterface.h>
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using | node_t = std::function< void(QtNodes::Node &)> |
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using | menu_t = std::function< void(QtNodes::Node &, const QPointF &)> |
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◆ menu_t
◆ node_t
◆ ~PCInterface()
virtual PCInterface::~PCInterface |
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inlinevirtual |
◆ openProperties()
virtual void PCInterface::openProperties |
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QtNodes::Node & |
node | ) |
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pure virtual |
◆ setConfigChangedCbk()
virtual void PCInterface::setConfigChangedCbk |
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const node_t |
cb | ) |
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pure virtual |
◆ setNodeContextMenuCallback()
virtual void PCInterface::setNodeContextMenuCallback |
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QtNodes::FlowScene * |
scene, |
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const menu_t & |
cb |
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) |
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pure virtual |
◆ setNodeCreatedCallback()
virtual void PCInterface::setNodeCreatedCallback |
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QtNodes::FlowScene * |
scene, |
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const node_t & |
cb |
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) |
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pure virtual |
◆ setNodeDeletedCallback()
virtual void PCInterface::setNodeDeletedCallback |
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QtNodes::FlowScene * |
scene, |
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const node_t & |
cb |
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) |
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pure virtual |
◆ setNodeDoubleClickedCallback()
virtual void PCInterface::setNodeDoubleClickedCallback |
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QtNodes::FlowScene * |
scene, |
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const node_t & |
cb |
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) |
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pure virtual |
◆ showContextMenu()
virtual void PCInterface::showContextMenu |
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QMenu & |
menu, |
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const QPoint & |
pos |
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) |
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pure virtual |
The documentation for this struct was generated from the following file: